Steel Plates
Back to the item's recipe - Gondorian Helm

Components
Worth : 1
10
Small steel plates to be used in flexible heavy armour.
Link to this page
34 Recipes

Weapons > Crossbow
Damage : 28-44 common
Weapon speed : 3.0
12.0 damage per second
-5% Block Chance on Auto-Attacks
Slightly reduces threat during combat.
Minimum level : 21
Durability : 100 / 100
Worth : 4
76

Weapons > Crossbow
Damage : 35-55 common
Weapon speed : 3.0
14.9 damage per second
-5% Block Chance on Auto-Attacks
Slightly reduces threat during combat.
Minimum level : 27
Durability : 100 / 100
Worth : 5
27

Weapons > Crossbow
Damage : 39-62 common
Weapon speed : 3.0
16.8 damage per second
-5% Block Chance on Auto-Attacks
Slightly reduces threat during combat.
Minimum level : 27
Durability : 100 / 100
Worth : 8
78

Weapons > Crossbow
Damage : 28-44 common
Weapon speed : 3.0
12.0 damage per second
-5% Block Chance on Auto-Attacks
Subtracts 1.3% from Induction Duration.
Minimum level : 21
Durability : 100 / 100
Worth : 4
76

Heavy armor > Chest
Armor value : 140
Adds 7 to Might.
Minimum level : 24
Durability : 95 / 95
Worth : 3
74

Heavy armor > Chest
Armor value : 157
Adds 8 to Vitality.
Minimum level : 27
Durability : 95 / 95
Worth : 4
12

Heavy armor > Chest
Armor value : 190
Adds 8 to Might.
Minimum level : 27
Durability : 95 / 95
Worth : 6
87

Heavy armor > Chest
Armor value : 140
Adds 7 to Vitality.
Minimum level : 24
Durability : 95 / 95
Worth : 3
74

Heavy armor > Feet
Armor value : 56
Adds 7 to Might.
Minimum level : 24
Durability : 65 / 65
Worth : 3
17

Heavy armor > Feet
Armor value : 63
Adds 24.0 to Power max.
Minimum level : 27
Durability : 65 / 65
Worth : 3
53

Heavy armor > Feet
Armor value : 76
Adds 8 to Agility.
Minimum level : 27
Durability : 65 / 65
Worth : 5
88

Heavy armor > Feet
Armor value : 56
Adds 7 to Vitality.
Minimum level : 24
Durability : 65 / 65
Worth : 3
17

Heavy armor > Head
Armor value : 42
Adds 21 to Max Morale.
Minimum level : 24
Durability : 90 / 90
Worth : 3
25

Heavy armor > Head
Armor value : 47
Adds 24.0 to max Moral.
Minimum level : 27
Durability : 90 / 90
Worth : 3
61

Heavy armor > Head
Armor value : 57
Adds 8 to Vitality.
Minimum level : 27
Durability : 90 / 90
Worth : 6
2

Heavy armor > Head
Armor value : 42
Adds 7 to Will.
Minimum level : 24
Durability : 90 / 90
Worth : 3
25

Heavy armor > Hands
Armor value : 70
Adds 0.3 to the Morale regeneration in combat.
Minimum level : 24
Durability : 65 / 65
Worth : 3
17

Heavy armor > Hands
Armor value : 79
+1% to Morale Regeneration.
Minimum level : 27
Durability : 65 / 65
Worth : 3
53

Heavy armor > Hands
Armor value : 95
Adds 8 to Might.
Minimum level : 27
Durability : 65 / 65
Worth : 5
88

Heavy armor > Hands
Armor value : 70
Adds 7 to Agility.
Minimum level : 24
Durability : 65 / 65
Worth : 3
17

Heavy armor > Legs
Armor value : 117
Adds 0.7 to the Morale regeneration in combat.
Minimum level : 24
Durability : 90 / 90
Worth : 3
61

Heavy armor > Legs
Armor value : 131
Adds 8 to Will.
Minimum level : 27
Durability : 90 / 90
Worth : 4

Heavy armor > Legs
Armor value : 117
Adds 7 to Agility.
Minimum level : 24
Durability : 90 / 90
Worth : 3
61

Heavy armor > Legs
Armor value : 158
Adds 8 to Will.
Minimum level : 27
Durability : 90 / 90
Worth : 6
66

Heavy armor > Shoulders
Armor value : 42
Adds 7 to Fate.
Minimum level : 24
Durability : 80 / 80
Worth : 3
13

Heavy armor > Shoulders
Armor value : 47
Adds 24.0 to Power max.
Minimum level : 27
Durability : 80 / 80
Worth : 3
49

Heavy armor > Shoulders
Armor value : 42
Adds 7 to Fate.
Minimum level : 24
Durability : 80 / 80
Worth : 3
13

Heavy armor > Shoulders
Armor value : 57
Adds 8 to Might.
Minimum level : 27
Durability : 80 / 80
Worth : 5
81

Armor > Shield
Armor value : 76
Adds 21 to Power Max.
Minimum level : 23
Durability : 90 / 90
Worth : 2
48

Armor > Shield
Armor value : 109
Adds 18 to Agility.
Minimum level : 27
Durability : 90 / 90
Worth : 3
14

Armor > Shield
Armor value : 423
Adds 30 to Max Morale
Adds 30 to Power max.
Minimum level : 23
Durability : 90 / 90
Worth : 5
23

Armor > Shield
Armor value : 76
Adds 1.9 to the Power regeneration in non-combat.
Minimum level : 23
Durability : 90 / 90
Worth : 2
48

Armor > Heavy shield
Armor value : 277
Adds 1.9 to Power Regeneration in non-Combat
Heavy Shield: Evade
Shield: Range Vulnarability
Adds 8 to Vitality.
Minimum level : 27
Durability : 90 / 90
Worth : 5
54

Armor > Heavy shield
Armor value : 346
Adds 24 to Morale max
Adds 48 to Power max
Heavy Shield: Evade
Shield: Range Vulnarability.
Minimum level : 27
Durability : 90 / 90
Worth : 9
38



Worth : 4